Post by tarnishedcopper on Jun 3, 2012 21:32:55 GMT -4
Table Design By Whiskey.
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"Speech."
Friendly. Sin is relatively friendly. He won’t jump with joy whenever he sees or meets with someone new, but he won’t hesitate to welcome a newcomer, as long as he doesn’t find any reason not to like them. He’s polite too, always ma’am and sir, unless they’re younger than him, and then he calls em young one, little one, or pup. He always says please and thank you, too as he knows manners mean everything, especially in pranking.
Stubborn. He’s very stubborn, and won’t take no for an answer. For example, ‘No, I don’t want you to tease me.’ Is something he wouldn’t hesitate to ignore, but then again, he stands by his decisions, and if when someone says no to him, and the question he asked isn’t all that important, he’ll just blow on by, and let it lie. The word ‘no’ doesn’t compute in his vocabulary, and as such, unless one truly means it, he won’t agree.
High Activity Level. Sin, even being five, is super active, and is moving all the time, whether it be something as simple as his ears swiveling, or his tail wagging, or walking he’s always on the move, and, sometimes if he’s really hyped up, he might as well be bouncing off walls. As such, he has relatively good stamina, and a gigantic appetite. He eats enough for two dogs of his size, sometimes more, but he generally works it off.
Intelligent. Sin is pretty darn smart. He knows just how t maneuver things to orchestrate the perfect prank, and not only that, he knows who and when to pull the pranks. He’s good at numbers, surprisingly, and doesn’t mind learning new things…as long he benefits in some way.
Independent Thinker. He makes his own decisions, and nobody has ever influenced them thus far, and he doesn’t plan on letting anyone influence them. His thoughts are the only thing untouchable by others, and he prides himself on that.
Loyal. Sin will honor any promises he makes, and follows through on his actions, threats, promises, urges, and others. He feels that breaking a promise is akin to killing another dog, and he isn’t a murderer. His code of honor won’t let him do anything of the sort, but it must have been skewed to allow him to be as troubling as he is.
Mischievous and Flirty. Sinister is very much the joker, and tends to be popular with the ladies because of it. He likes surrounding himself with females, pretty or just engaging, and as such is constantly making sure to impress the ladies. His code of honor, however, prohibits him from taking another male’s girl, and he figures that’s a real good idea.
Troublemaker. Any trouble brewing, and Sin’s probably in the middle of it, and there is rarely a time when any pranks pulled, or jokes said, or taunts thrown haven’t originated in some way from him.
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[atrb=border,0,true][atrb=background,http://i47.tinypic.com/scfebb.jpg] [atrb=cellPadding,25,true] What Doesn't kill you, makes you stronger. |
"Speech."
Friendly. Sin is relatively friendly. He won’t jump with joy whenever he sees or meets with someone new, but he won’t hesitate to welcome a newcomer, as long as he doesn’t find any reason not to like them. He’s polite too, always ma’am and sir, unless they’re younger than him, and then he calls em young one, little one, or pup. He always says please and thank you, too as he knows manners mean everything, especially in pranking.
Stubborn. He’s very stubborn, and won’t take no for an answer. For example, ‘No, I don’t want you to tease me.’ Is something he wouldn’t hesitate to ignore, but then again, he stands by his decisions, and if when someone says no to him, and the question he asked isn’t all that important, he’ll just blow on by, and let it lie. The word ‘no’ doesn’t compute in his vocabulary, and as such, unless one truly means it, he won’t agree.
High Activity Level. Sin, even being five, is super active, and is moving all the time, whether it be something as simple as his ears swiveling, or his tail wagging, or walking he’s always on the move, and, sometimes if he’s really hyped up, he might as well be bouncing off walls. As such, he has relatively good stamina, and a gigantic appetite. He eats enough for two dogs of his size, sometimes more, but he generally works it off.
Intelligent. Sin is pretty darn smart. He knows just how t maneuver things to orchestrate the perfect prank, and not only that, he knows who and when to pull the pranks. He’s good at numbers, surprisingly, and doesn’t mind learning new things…as long he benefits in some way.
Independent Thinker. He makes his own decisions, and nobody has ever influenced them thus far, and he doesn’t plan on letting anyone influence them. His thoughts are the only thing untouchable by others, and he prides himself on that.
Loyal. Sin will honor any promises he makes, and follows through on his actions, threats, promises, urges, and others. He feels that breaking a promise is akin to killing another dog, and he isn’t a murderer. His code of honor won’t let him do anything of the sort, but it must have been skewed to allow him to be as troubling as he is.
Mischievous and Flirty. Sinister is very much the joker, and tends to be popular with the ladies because of it. He likes surrounding himself with females, pretty or just engaging, and as such is constantly making sure to impress the ladies. His code of honor, however, prohibits him from taking another male’s girl, and he figures that’s a real good idea.
Troublemaker. Any trouble brewing, and Sin’s probably in the middle of it, and there is rarely a time when any pranks pulled, or jokes said, or taunts thrown haven’t originated in some way from him.
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